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Unit 1

10–15% of exam

Kinematics

Kinematics is the language of motion: position, displacement, velocity and acceleration, and how they change over time. In AP Physics C you connect them with calculus: velocity is the derivative of position, acceleration is the derivative of velocity, and integrating takes you back the other way. You'll also split motion into x and y parts to handle projectiles and other two-dimensional motion.

Study this unit

Flashcards (32)Practice questions (58)Physics C: Mechanics must-know sheet

Free-response questions on this unit

Write your own answer, then score it with the rubric or with AI.

Big ideas

  • Vectors have a direction; scalars don't
  • Derivatives take you from position to velocity to acceleration
  • Integrals, or areas under graphs, take you back the other way
  • The constant-acceleration equations only work when acceleration really is constant
  • Perpendicular directions of motion can be analyzed separately

Full unit reviews

Longer videos that cover the whole unit. Good for a first pass or a final review.

  • AP Physics C Mechanics Exam Review (2025): Unit 1 Kinematics

    Allen Tsao The STEM CoachWatch on YouTube (opens in a new tab)

  • AP Physics C: Kinematics Review (Mechanics)

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • AP Physics C: Mechanics | Unit 1 Review | Kinematics (EVERYTHING YOU NEED TO KNOW!!)

    Prepworks EducationWatch on YouTube (opens in a new tab)

  • AP Physics C Mechanics Unit 1 Review

    Physics and Math with Dr. D'AntuonoWatch on YouTube (opens in a new tab)

A scalar has only a size (like distance, speed or time), while a vector has a size and a direction (like position, displacement, velocity and acceleration). You can write a vector as a magnitude with a direction or in unit vector notation, such as r⃗=3i^+4j^\vec{r} = 3\hat{i} + 4\hat{j}, and you add vectors by adding their components.

Key terms

  • scalar
  • vector
  • magnitude
  • vector components
  • unit vector notation
  • resultant
  • Topic 1.1 - Scalars and Vectors

    Lessons With LondotWatch on YouTube (opens in a new tab)

  • Intro to vectors & scalars | One-dimensional motion | Physics | Khan Academy

    Khan AcademyWatch on YouTube (opens in a new tab)

  • Introduction to Vector Components

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • AP Physics C Mechanics - Unit 1 - Lesson 13B - Vector Notation

    Allen Tsao The STEM CoachWatch on YouTube (opens in a new tab)

  • Component, Unit, and R Position Vectors

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • Unit Vectors

    Physics with Professor Matt AndersonWatch on YouTube (opens in a new tab)

Read the review notes: 1.1 Scalars and Vectors

A few quick questions on this topic, with the answers explained.

Displacement is your change in position, and average velocity and average acceleration divide a change by the time it took. Shrink that time interval toward zero and you get instantaneous values, which are derivatives: vx=dxdtv_x = \frac{dx}{dt} and ax=dvxdta_x = \frac{dv_x}{dt}. An object is accelerating whenever its speed or its direction of motion changes.

Key terms

  • displacement
  • average velocity
  • instantaneous velocity
  • average acceleration
  • instantaneous acceleration
  • derivative
  • Kinematic quantities: Rates of change | AP Physics | Khan Academy

    Khan AcademyWatch on YouTube (opens in a new tab)

  • Topic 1.2 - Displacement, Velocity and Acceleration

    Lessons With LondotWatch on YouTube (opens in a new tab)

  • The Derivative and a Demonstration of Position, Velocity and Acceleration

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • AP Physics C - Defining Motion

    Dan Fullerton (APlusPhysics)Watch on YouTube (opens in a new tab)

  • AP Physics C Mechanics - Unit 1 - Lesson 6C - Calculus with Kinematics

    Allen Tsao The STEM CoachWatch on YouTube (opens in a new tab)

  • 1.7 Worked Example: Derivatives in Kinematics

    MIT OpenCourseWareWatch on YouTube (opens in a new tab)

Read the review notes: 1.2 Displacement, Velocity, and Acceleration

A few quick questions on this topic, with the answers explained.

Motion can be shown with diagrams, graphs, equations and words, and you should be able to move between them. The slope of a position–time graph is velocity, and the slope of a velocity–time graph is acceleration. The area under a velocity–time graph is the displacement, Δx=∫vx dt\Delta x = \int v_x\,dt, and the area under an acceleration–time graph is the change in velocity. The kinematic equations, such as x=x0+v0t+12at2x = x_0 + v_0t + \frac{1}{2}at^2, work only when acceleration is constant, like free fall near Earth's surface.

Key terms

  • position–time graph
  • velocity–time graph
  • slope
  • area under the curve
  • kinematic equations
  • free fall
  • Kinematic quantities: Accumulations of change | AP Physics | Khan Academy

    Khan AcademyWatch on YouTube (opens in a new tab)

  • Topic 1.3 - Representing Motion

    Lessons With LondotWatch on YouTube (opens in a new tab)

  • AP Physics C: Integrals in Kinematics Review (Mechanics)

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • Velocity and Position From Acceleration By Integration - Physics and Calculus

    The Organic Chemistry TutorWatch on YouTube (opens in a new tab)

  • Developing kinematic equations from data | AP Physics | Khan Academy

    Khan AcademyWatch on YouTube (opens in a new tab)

  • Motion Graphs - AP Physics 1: Unit 1 Review Supplement

    Flipping PhysicsWatch on YouTube (opens in a new tab)

Read the review notes: 1.3 Representing Motion

A few quick questions on this topic, with the answers explained.

Every measurement of motion depends on the observer's reference frame. To switch frames you add or subtract velocity vectors: an object's velocity relative to the ground is its velocity relative to a moving frame plus that frame's velocity relative to the ground. Observers in different inertial (non-accelerating) frames disagree about velocity but measure the same acceleration.

Key terms

  • reference frame
  • relative velocity
  • inertial reference frame
  • observer
  • vector addition
  • Topic 1.4 - Reference Frames and Relative Motion

    Lessons With LondotWatch on YouTube (opens in a new tab)

  • Introduction to Relative Motion using a Quadcopter Drone (UAV)

    Flipping PhysicsWatch on YouTube (opens in a new tab)

  • Relative Motion and Inertial Reference Frames

    Professor Dave ExplainsWatch on YouTube (opens in a new tab)

  • 4.3 Reference Frames

    MIT OpenCourseWareWatch on YouTube (opens in a new tab)

  • High School Physics - Relative Motion

    Dan Fullerton (APlusPhysics)Watch on YouTube (opens in a new tab)

  • AP Physics 1 - Unit 1 - Lesson 15 - Relative Motion

    Allen Tsao The STEM CoachWatch on YouTube (opens in a new tab)

Read the review notes: 1.4 Reference Frames and Relative Motion

A few quick questions on this topic, with the answers explained.

You can split motion in two dimensions into perpendicular components. Each component follows its own one-dimensional kinematics, and what happens in one direction doesn't change the other. In projectile motion (ignoring air resistance), the horizontal velocity stays constant while the vertical acceleration is g downward. When position is given as a function of time, you differentiate each component to get the velocity and acceleration vectors.

Key terms

  • projectile motion
  • components
  • position vector
  • independence of perpendicular motion
  • trajectory
Read the review notes: 1.5 Motion in Two or Three Dimensions

A few quick questions on this topic, with the answers explained.