AP® Business with Personal Finance Unit 2 flashcardsMarketing
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Marketing
Everything a business does to find customers' problems, needs and wants and to promote, sell and deliver products to them.
Topic 2.1: Marketing to Customers
Demographic vs. psychographic data
Demographic data is measurable facts like age, income and location. Psychographic data is interests, values, activities and lifestyle.
Topic 2.1: Marketing to Customers
Market segmentation
Splitting a market into groups of customers who share demographic and psychographic traits, so a business can see what each group needs.
Topic 2.1: Marketing to Customers
Target customers
The group of buyers most likely to want a product and pay for it. Aiming at them is cheaper and more effective than aiming at everyone.
Topic 2.1: Marketing to Customers
Customer profile
A made-up description of one typical target customer, including demographic details, interests, needs and wants.
Topic 2.1: Marketing to Customers
Customer acquisition cost (CAC)
Marketing, advertising and sales costs ÷ number of customers gained. Example: $48,000 ÷ 1,600 customers = $30 each.
Topic 2.1: Marketing to Customers
Customer lifetime value
The estimated total a customer will spend with a business over time. Loyal, satisfied customers raise it.
Topic 2.1: Marketing to Customers
Data privacy
People's control over information about them. Collecting or storing customer data without care can lead to privacy violations, fraud and identity theft.
Topic 2.1: Marketing to Customers
Rational decision-making
Carefully comparing options before buying, as people often do for big purchases. It finds a better choice but takes time.
Topic 2.2: Consumer Behavior
Purchasing pattern
A person's usual routine for buying: when, how often and how much. Laws and new technology can change it.
Topic 2.2: Consumer Behavior
Situational influences
Temporary conditions that encourage or discourage buying, such as store noise, lighting and layout, timing and whether a product is in stock.
Topic 2.2: Consumer Behavior
Principles of influence
Robert Cialdini's seven reasons people say yes: scarcity, authority, consensus, liking, reciprocity, consistency and unity. Marketers build sales tactics on them.
Topic 2.2: Consumer Behavior
Scarcity principle
People want things more when they seem rare or about to run out. Example: "Only 2 left at this price!"
Topic 2.2: Consumer Behavior
Reciprocity principle
People feel they should give something back when they receive something of value. Example: free samples or free trials.
Topic 2.2: Consumer Behavior
Consensus principle
People tend to do what others like them are doing. Example: showing thousands of five-star reviews.
Topic 2.2: Consumer Behavior
Authority principle
People tend to follow experts and authority figures. Example: a doctor recommending a product.
Topic 2.2: Consumer Behavior
Quantitative vs. qualitative data
Quantitative data is numbers: how many, how much, how often. Qualitative data is words and images that explain why and how.
Topic 2.3: Market Research
Desirable, feasible and viable
A product is desirable if customers want it, feasible if the business can make it with its resources, and viable if it can earn a profit.
Topic 2.3: Market Research
Secondary research
Using information others have already published, like government reports or industry studies. It's usually cheaper than primary research.
Topic 2.3: Market Research
Primary research
Gathering your own new data through surveys, interviews, focus groups, experiments, observations or A/B tests.
Topic 2.3: Market Research
Business hypothesis
An assumption about customers, a product or a market that a business tests before acting on it.
Topic 2.3: Market Research
A/B testing
An experiment that shows customers two versions of something, like two ads, and measures which one gets the better real response.
Topic 2.3: Market Research
Biased sample
A group of research subjects that doesn't match the population being studied, so results are skewed. Leading questions also bias results.
Topic 2.3: Market Research
Product development stages
The six usual stages: ideation, validation, design, messaging, production and launch.
Topic 2.4: Product
Value proposition
A statement of who a product is for, what problem it solves and why it's better than the alternatives.
Topic 2.4: Product
Product-market fit
When customer demand for a product is big enough to make a profit.
Topic 2.4: Product
Branding
Building an identity for a business or product, through a name, symbol or design, to stand out, raise awareness and earn loyalty.
Topic 2.4: Product
Trademark
Legal protection for a brand's name, symbol or design, so rivals can't use it.
Topic 2.4: Product
Product life cycle
The stages a product goes through as demand changes: introduction, growth, maturity and decline. Marketing shifts at each stage.
Topic 2.4: Product
Pricing strategy
A way to decide what to charge. Main types: value-based, competitive, cost-based and penetration pricing.
Topic 2.5: Price
Value-based pricing
Setting a price by what the product is worth to customers. It fits highly differentiated or unique products.
Topic 2.5: Price
Cost-based pricing
Setting a price at per-unit cost plus a chosen profit per unit, without looking at rivals or customer value.
Topic 2.5: Price
Penetration pricing
Starting with a low price, sometimes below cost, to win customers fast and grow market share, then raising it later.
Topic 2.5: Price
Pricing power
The ability to raise prices without losing market share. It's greater with fewer rivals and more differentiated products.
Topic 2.5: Price
Price elasticity of demand
How strongly customers react to a price change. With elastic demand, a price rise can cut sales so much that revenue falls.
Topic 2.5: Price
Price gouging
Sharply raising prices on goods people urgently need during a crisis. It's illegal in many U.S. states.
Topic 2.5: Price
Direct vs. indirect channel
A direct channel sells straight to customers, like a company website. An indirect channel uses intermediaries like wholesalers and retailers.
Topic 2.6: Place and Channels
B2B vs. B2C
Business-to-business (B2B) channels sell to other businesses. Business-to-consumer (B2C) channels sell to individual consumers.
Topic 2.6: Place and Channels
Promotional mix
The five tools for talking to customers: media advertising, personal selling, sales promotion, direct marketing and public relations.
Topic 2.7: Promotion and Marketing Communications
Digital marketing
Using websites, email, social media and apps to reach customers. It allows targeting, personalization, lower costs and big data on what works.
Topic 2.7: Promotion and Marketing Communications